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Desann

In this project, I set out to recreate Desann, one of the main villains from my favorite childhood game, Jedi Knight 2: Jedi Outcast, as he would appear in a modern-day cinematic trailer. Desann's design and strength were always what drew me to the character, and I was excited to bring him to life in a new and modern way.

Desann_StudentGalleryVersion.jpg

To achieve this, I relied on a combination of modern tools and real-life references to ground the character in reality. Using Zbrush and Maya, I created a highly detailed 3D model of Desann, paying close attention to the texture and appearance of various reptiles and amphibians to give him a grounded and believable appearance. 

 

I used Marvelous Designer to create the garments that Desann would wear in the trailer, allowing me to simulate how the fabric would move and interact with the character's body. I then turned to Substance Painter to create a highly detailed and realistic texture set, which captured the reptilian nature of the character.

Using Vray, I rendered Desann in a highly realistic and cinematic environment, which brought the entire scene to life. Finally, I used NukeX to composite the final image, bringing together all of the various elements to create a truly stunning visual representation of Desann.

 

Overall, this project was a labor of love, inspired by my passion for Jedi Knight 2: Jedi Outcast and my love for the character of Desann. By using modern tools and real-life references, I was able to bring Desann to life in a new and modern way, while staying true to the essence of the character that I loved as a child.

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